As any major awards ceremony approaches, you'll find a clamor to include fresh award types to recognize overlooked contributions and fill the passions of fans who have specialized interests.
A fellow writer previously argued advocating for terror-themed awards. It would be amazing. The same goes for board games, which is a passionate advocate's mission. However, I must insist for pushing forward since similar to dedicated enthusiasts, there's a strong justification supporting my request is the most urgent and significant. This is the request: It's essential to create a category for puzzle games.
Categorizing Game Types
Organizing artistic expressions is not a science; opinions vary greatly, and inevitably generate discussions resulting in unclear classifications. It's understandable that movie academies avoid this approach. Yet it remains an unavoidable compromise in the world of gaming, that demonstrate such variety they hardly constitute as a single art form.
For the full spectrum of achievement in video games to receive acknowledgment, while allowing diverse titles to have a chance for representation, classification by type becomes crucial.
Existing Game Classification System
The major gaming awards offer these award types recognizing Action-oriented games, Action/Adventure, RPG experiences, Combat games, Sim/Strategy, plus athletic and racing experiences. Together, these classifications successfully include a lot of ground, allowing placement accommodating various experiences.
Different situation exists for brain-teasing titles. No appropriate category exists to accommodate them. Think about these this year’s best games, all very different: the architectural riddles of one title, the pulse-pounding block-matching in a different title, engaging interpersonal challenges of a third title. What category would fit them between these six categories? Simply put, no category fits.
The Representation Problem
There are dozens outstanding logic titles released every year without proper recognition in entertainment awards, unless they happen to qualify award groups including Mobile Game, Virtual reality experiences, or the extremely competitive independent game categories.
- An iconic brain-teaser received no recognition for anything in 2014
- Another imaginative release received no nominations during that ceremony
- A beloved organization game was overlooked that year
- Only a few puzzle games scraped into independent or mobile categories
Importance of Logic Titles
Commonly they're modest productions, but the art behind logic titles holds tremendous importance. Famous handheld logic titles rank among the most-played games worldwide maintaining this status for over a decade.
The iconic tile-matching title competes with popular creative games for the title of highest-selling title ever; it also contends as greatest title ever. Puzzle games are foundational within interactive entertainment, and they are in conversation with almost every other genre.
The Solution and Justification
Brain-teasers wouldn't encounter this problem. One could readily select five nominees with fascinating, diverse, deserving games every year with ease — actually, with challenge, given the need to exclude many worthy titles.
Restating the point, these represent titles that otherwise have no home during prominent ceremonies. Brain-teaser creators are working at the demanding boundary interactive creation, creating some of the purest expressions within interactive entertainment. Just like film action specialists, they merit acknowledgment. Let’s not keep them waiting 35 years.